FANDOM



This command will append all animation data from an X file into the specified X file object.

Syntax
APPEND OBJECT Filename, Object Number, Start Frame
Parameters
Filename

String
The object number Object Number Integer
The new animation data will begin from this start frame specified and up to the length of the files animation data Start Frame Integer
This value is an integer number such as 1.

Returns

This command does not return a value.

Description

The new animation data will begin from the start frame specified up to the length of the files animation data. Ensure that the 3D object being appended uses the same limb names as the original object, otherwise the load will fail. The parameters should be specified using integer values.

Example Code
sync on : sync rate 0 : hide mouse:cls 0

ObjectNumber=1

load object "models\model.x",ObjectNumber

append object "models\extraanim.x", ObjectNumber, total object frames(ObjectNumber)+1

set object speed ObjectNumber,5

loop object ObjectNumber,0,total object frames(ObjectNumber)

while mouseclick()=0

sync

endwhile

while mouseclick()=1:endwhile

stop object ObjectNumber

if object exist(ObjectNumber)=1 then delete object ObjectNumber

end