FANDOM



This command will delete the specified 3D object previously loaded.

Syntax
DELETE OBJECT Object Number
Parameters
Object Number

Integer
The object number

Returns

This command does not return a value.

Description

The parameter should be specified using an integer value. When you delete an object, or create for that matter, the engine must recalculate an internal list used for texture sorting, which will make a performance hit on the CPU. It is therefore recommended that you avoid creation/deletion code in your time critical loops such as the main game loop.

Example Code
sync on : sync rate 0 : hide mouse:cls 0

ObjectNumber=1

SecondObject=2

load object "model.x",ObjectNumber

load object "model.x",SecondObject

rotate object ObjectNumber, 270, 0, 0

fix object pivot ObjectNumber

point object ObjectNumber,0,0,0

position object ObjectNumber, 0,0,0

while mouseclick()=0

sync

endwhile

delete object ObjectNumber

delete object SecondObject

end