DarkBASIC Professional Help Wiki
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This command will deactivate the effect of ghosting on the specified 3D object.

Syntax
GHOST OBJECT OFF Object Number
Parameters
Object Number

Integer
The object number

Returns

This command does not return a value.

Description

The parameter should be specified using an integer value.

Example Code
hide mouse:cls 0:autocam off

ObjectNumber=1

SecondObject=2

ImageNumber=1

make object sphere SecondObject,1

load object "models\model.x",ObjectNumber

load image "iron.jpg",ImageNumber

append object "models\extraanim.x", ObjectNumber, total object frames(ObjectNumber)+1

set object interpolation ObjectNumber,50

position object ObjectNumber,0,0,0

position object SecondObject,0,0,0

position camera 0,2,4

point camera 0,0,0

while mouseclick()=0

set cursor 0,0

print "press q to ghost object on"

if inkey$()="q" then ghost object on ObjectNumber

print "press w to ghost object off"

if inkey$()="w" then ghost object off ObjectNumber

print "press up arrow key"

if upkey()=1 then move camera  1:while scancode()<>0:endwhile

print "press down arrow key"

if downkey()=1 then move camera -1:while scancode()<>0:endwhile

print "press left arrow key"

if leftkey()=1 then turn camera left 1

print "press right arrow key"

if rightkey()=1 then turn camera right 1

endwhile

while mouseclick()=1:endwhile

if object exist(ObjectNumber)=1 then delete object ObjectNumber

if object exist(SecondObject)=1 then delete object SecondObject

if image exist(ImageNumber)=1 then delete image ImageNumber

end
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