This command will deactivate the effect of ghosting on the specified 3D object.
Syntax |
GHOST OBJECT OFF Object Number
Parameters |
Object Number
Integer
The object number
Returns |
This command does not return a value.
Description |
The parameter should be specified using an integer value.
Example Code |
hide mouse:cls 0:autocam off ObjectNumber=1 SecondObject=2 ImageNumber=1 make object sphere SecondObject,1 load object "models\model.x",ObjectNumber load image "iron.jpg",ImageNumber append object "models\extraanim.x", ObjectNumber, total object frames(ObjectNumber)+1 set object interpolation ObjectNumber,50 position object ObjectNumber,0,0,0 position object SecondObject,0,0,0 position camera 0,2,4 point camera 0,0,0 while mouseclick()=0 set cursor 0,0 print "press q to ghost object on" if inkey$()="q" then ghost object on ObjectNumber print "press w to ghost object off" if inkey$()="w" then ghost object off ObjectNumber print "press up arrow key" if upkey()=1 then move camera 1:while scancode()<>0:endwhile print "press down arrow key" if downkey()=1 then move camera -1:while scancode()<>0:endwhile print "press left arrow key" if leftkey()=1 then turn camera left 1 print "press right arrow key" if rightkey()=1 then turn camera right 1 endwhile while mouseclick()=1:endwhile if object exist(ObjectNumber)=1 then delete object ObjectNumber if object exist(SecondObject)=1 then delete object SecondObject if image exist(ImageNumber)=1 then delete image ImageNumber end