This command will hide an existing light and remove its influence from the scene.
Syntax |
HIDE LIGHT Light Number
Parameters |
Light Number
Integer
The light number
Returns |
This command does not return a value.
Description |
The light number must be specified using an integer value.
Example Code |
sync on autocam off color backdrop rgb(0,0,0) load image "ground.jpg",1 make matrix 1,1000,1000,100,100 prepare matrix texture 1,1,1,1 position matrix 1,-500,0,-500 position camera 0,100,0 make object sphere 1,20 position object 1,0,0,500 set ambient light 20 color ambient light rgb(64,64,128) set point light 0,0,0,500 position light 0,0,100,0 color light 0,512,512,255 set light range 0,1000 wait 1000*8 hide light 0 while inkey$()<>"x" set cursor 0,0 print "LIGHT COMMANDS (X to Exit)" sync endwhile delete object 1 end