FANDOM



This command will rotate the specified 3D object around the X axis dimension.

Syntax
XROTATE OBJECT Object Number, XAngle
Parameters
Object Number

Integer
The object number XAngle Float
The x angle to set the object too

Returns

This command does not return a value.

Description

The object number should be specified using an integer value. The rotation angle should be specified using a real number.

Example Code
sync on : sync rate 0 : hide mouse:cls 0

ObjectNumber=1

SecondObject=2

load object "model.x",ObjectNumber

load object "model.x",SecondObject

rotate object ObjectNumber, 270, 0, 0

fix object pivot ObjectNumber

point object ObjectNumber,0,0,0

position object ObjectNumber, 0,0,0

while mouseclick()=0

if inkey$()="r" then rotate object ObjectNumber, 0,wrapvalue(object angle y(1)+1),0

if inkey$()="x" then xrotate object ObjectNumber,wrapvalue(object angle x(1)+1)

if inkey$()="y" then yrotate object ObjectNumber,wrapvalue(object angle y(1)+1)

if inkey$()="z" then zrotate object ObjectNumber,wrapvalue(object angle z(1)+1)

sync

endwhile

delete object ObjectNumber

delete object SecondObject

end